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tapinator

11
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A member registered Jan 24, 2022

Recent community posts

All this time I unzipped the .zip with The Unarchiver. In the same way, I opened your other project and other projects on the Unity with The Unarchiver and there were no problems.

(1 edit)

I sent you the details via the contact form.

UPD: The application was obtained through the application win64 emulator.

Unfortunately this build didn't work either. This time I got a file corruption error.

(2 edits)

Oki-Doki, I'll wait for your response and test build. I received your mail and will be happy to help you debug the game on a Mac.

There is a solution? I ran the previous FlutterMare project without any problems on the same M1 Mac :/

Of course, I sent you a report log via the contact form on the site

I tried also through the itch app but the same problem, the application crashes at the very beginning after a long attempt to launch :(

On macos (last) it is impossible to open under any circumstances. It is strange that a 300 megabyte archive produces an application weighing 5 gigabytes. I use The Unarchiver but it does not work, writes that the application is damaged, when i try to download through the official site, the application still opens but crashes on startup :(

Thx, with the help of The Unarchiver everything turned out

Doesn't work on macos monterey 12.1 :(